Vendors
|
Tips 'n Tricks |
Rendering
- "Real-Time Rendering", 3. Edition, A.K. Peters Ltd., ISBN 987-1-56881-424-7, 2008
,OpenGL
- Richard S. Wright Jr., Benjamin Lipchak. "OpenGL Superbible", 3. Edition, SAMS, 2004, ISBN 0-672-32601-9
- Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner. "OpenGL Programming Guide - The Official Guide to Leraning OpenGL (Red Book)", Version 1.4, 4. Edition, Addison Wesley Press, 2003, ISBN 0-321-17348-1
- "OpenGL Reference Manual - The Official Reference Document to OpenGL (Blue Book)", Version 1.4, 4. edition, Addison Wesley Press, 2004, ISBN 0-321-17383-X
- Randi J. Rost, "OpenGL Shading Language (Orange Book)", Addsion Wesley Press, 2004, ISBN 0-321-19789-5
Texture Mapping
- Rosalee Wolfe. "Teaching Texture Mapping Visually", SIGGRAPH 97, Education Slide Set, DePaul University, wolfe@cs.depaul.edu